If we say: Smart Homes. Smart Cities… Which ideas come to your mind? Do you start developing, rebuilding and deconstructing? Do you think of intelligent fridges or avoiding traffic at rush hour? Or how to get your fridge to talk to your car?

Early May, we hosted a Hackathon with this very theme: Come hoam and make it smart. (For all not-yet-Munich-fans: ‘hoam’ means ‘home’ in the Bavarian dialect.). We offered a scene, where creative minds, could burst into bloom around the things that make our lives more efficient.

We wanted to bring our theme alive! With the setting along with a lovely roof terrace and a great view over Munich our participants found enough items and scenes that inspire them to excel themselves and realize ideas they didn’t even dream of.

Of course there was a prize. The winner team Munich Maker Lab will go to the next Hackathon in one of our international offices.


Watch the movie and experience the event

Enjoy the Academic Work Hackathon with the very theme “Come hoam and make it smart” in a movie. Programmers from all over the world came in a home and created prototypes. In this movie they  give us a deeper look in the world of IT.
Our Business Area Manger IT Germany Helmut Maier leads you through the movie with comments from participants and mentor Karin, who is our cooperation partner from the Ludwig Maximilian University in Munich.

Munich Maker Lab - Winner of the Hackathon

In the winner movie you get to know the participants even closer.  The winner team ”Munich Maker Lab” created “The Shelf” an media input device, which gives you the opportunity to play music, turn on the computer and lights just by laying your keys on the shelf.
“This Hackathon was different, you come to this awesome place, which just feels like home and than you look around and you improve your home.” Jan from the Munich Maker Lab.


Game Facts

Who can participate?
Everybody who can code and is interested in the topic is welcome to join, regardless if it is the first time or not.  Please note that you have to be over 18 years old to participate.

Teams can be anywhere from three to five members. You will be able to find your team at the first get2gether. Here you’ll have the time to listen to everyone’s ideas, pitch your own and get to know each other in a relaxed, yet exciting atmosphere.

Code, Design, SFX, Music, etc.
To ensure a level field for all contestants, all code, design, art, music, SFX, and assets must be created during the duration of the Hackathon. We want to ensure that all participants start off with the same chances and also want to preserve the true nature of a hackathon. You are, however, free to make plans and brainstorm prior to the event. Of course you can use material that is freely available to the public. Some examples of this would be: public domain images, creative commons music, open source libraries. But this is it. We take this rule very seriously for the sake of all members attending the event. Failure to comply may result in the offending team’s disqualification.

All teams retain full ownership of what they have created during the Hackathon. Academic Work is here to help young professionals realize their dreams, not to destroy them.

Drinks & Food
We take care of food and drinks during the event, so you have enough energy for your coding.

Overnight stay & byod
If you like to stay from Saturday till Sunday we offer you the Out of Office location to spend the night. Please bring a sleeping bag and sleeping pad with you. We have Raspberry Pi´s but beyond that you have to bring your own devices.

The winner team wins a trip to a Hackathon in one of our Academic Work offices.